Mos Ainsley Moon Base |
When I arrived at Mos Ainsley I was able to open the underground hangar.
Hangar, opened. |
I was even able to rezz a shuttlecraft and fly it around a little.
Sign on wall of hangar. |
Flying the rezzed shuttle - Note that there are several Void Intersims around Mos Ainsley - try to navigate over an active region. |
But I was frustrated because the round airlocks were all sealed and the only door I could open still left me outside of the main interior. Apparently the outside airlocks have been sealed for some time. Some say they are hiding an alien.
This is the only door I could get to open. |
I even tried "Open the pod bay doors, HAL." in chat.
Then I remembered an old trick I had learned years ago for going through walls.
Go to your Build menu and rezz a cube.
Rezz a cube |
Make sure it is a clear space |
Your "Linksets" Window - this is also a good tool to use to make sure you haven't left anything behind when you are building. (Use the 'take' or 'delete' option then). |
Then, in your Build tools, look for "Linksets". Click on the object, then click "Teleport me to it."
Teleported to the cube. My avatar is inside! |
Now go have fun storming the Moon Base. Be sure to get your free spacesuit.
Note: There are other ways to go through walls in Second Life. See http://slresource.blogspot.com/2012/09/how-to-walk-through-walls.html
Note: There are other ways to go through walls in Second Life. See http://slresource.blogspot.com/2012/09/how-to-walk-through-walls.html
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